Hi all, i reuploaded the mview file with some shading, lighting corrections and a better presentation;
thanks to the advice of a dear friend.
She's Stacia from Unlight, I never played the game but I loved her concept.
Scrolling you can find the entire workflow.
This project is primarily a study of Substance Designer and Marmoset Toolbag, that I never used before.
I sculpet and modeled in Zbrush and Maya: i handmade the wrinkles of the shirt lace and the ribbon, while the skirt was made with Maya nCloth dynamics.
Next i baked and painted on Substance Painter, all except the iris that was made in Substance Designer. Lighting and shading are made in Marmoset Toolbag.
I hope you enjoy.