Complete self-made Character: i love plague doctor masks and women so she's born. I started modeling the body in Zbrush, next made the base clothes in maya and returned in Zbrush for detailing. Next the retopology i texturized her in Substance Painter for a total of 42 textures.
Second last i set a basic ik/fk rig with dynamic parts like haircuts, breast and belt. Last i rendered in Maya 2016 with Arnold using the Alshaders. The project was made for my first reel.
I hope you enjoy.